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 Ivanhoe v68 (32 + 64 bit): yes another new one

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySat Jan 30, 2010 9:27 pm

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Ivanhoe v68 (32 + 64 bit):  yes another new one 93-65


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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySat Jan 30, 2010 9:34 pm

MEN Exclamation Razz lol!
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PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySat Jan 30, 2010 11:42 pm

the V68_JR = RUBBlSH ,,WEAKEST IvanHoe yet, no idea about peter pans version as there are several apllicationx and no instructions as to whats for what any help appreciated....preety please :cherry:
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PostSubject: experimental patch to v68 ????   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 12:36 am

experimental patch to v68 ... re SPLIT_ABISSO
1 - 1 of 1
row selected - rows selected - clear
theprez theprez 15 minutes ago
Adds SplitDepth ("SPLIT_ABISSO") to UCI.

patch text below the cut

--
diff -rupN 68/all_node.c 68.2/all_node.c
--- 68/all_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/all_node.c 2010-01-30 17:37:26.865252483 -0600
@@ -25,7 +25,7 @@ int MyAll (typePOS* POSITION, int VALUE,
uint64 zob = POSITION->DYN->HASH;
int to, fr;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -129,12 +129,12 @@ int MyAll (typePOS* POSITION, int VALUE,
NextMove->exclude = 0;
v = VALUE;
SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ SPLIT_ABISSO = 14;

while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE)
- if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_ABISSO &&
+ if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_DEPTH &&
!SPLIT && NextMove->phase != TRANS && cnt >= 1 &&
NextMove->phase <= ORDINARY_MOVES)
{
diff -rupN 68/cut_node.c 68.2/cut_node.c
--- 68/cut_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/cut_node.c 2010-01-30 17:47:50.757253067 -0600
@@ -24,7 +24,7 @@ int MyCut (typePOS* POSITION, int VALUE,
uint64 zob = POSITION->DYN->HASH;
int to, fr;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -162,12 +162,12 @@ int MyCut (typePOS* POSITION, int VALUE,
v = VALUE;

SPLIT = FALSE;
- SPLIT_ABISSO = 16;
+ SPLIT_ABISSO = 16;

while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE)
- if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_ABISSO &&
+ if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_DEPTH &&
!SPLIT && NextMove->phase != TRANS && cnt >= 1 &&
NextMove->phase <= ORDINARY_MOVES)
{
diff -rupN 68/exclude_node.c 68.2/exclude_node.c
--- 68/exclude_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/exclude_node.c 2010-01-30 17:52:48.522252926 -0600
@@ -25,7 +25,7 @@ int MyExclude (typePOS* POSITION, int VA
int to, fr;
int REDUCTION;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -127,7 +127,7 @@ int MyExclude (typePOS* POSITION, int VA
NextMove->exclude = MOVE & 0x7fff;
v = VALUE;
SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ SPLIT_ABISSO = 14;

while (TRUE)
{
diff -rupN 68/input.c 68.2/input.c
--- 68/input.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/input.c 2010-01-30 17:56:02.293252466 -0600
@@ -113,6 +113,17 @@ static void SetOption (typePOS* POSITION
}
}

+ if ( !memcmp ( string, "SplitDepth", 10 ) ) {
+ v = strstr ( string, "value" );
+
+ if ( v ) {
+ Value = atoi ( v + 6 );
+ SPLIT_DEPTH = Value;
+
+ SEND ( "Split Depth %d\n", Value );
+ }
+ }
+
#ifdef CON_ROBBO_BUILD
if (!memcmp (string, "RobboTripleBaseDirectory", 24))
{
@@ -271,6 +282,7 @@ static void uci ()
SEND ("option name TitanicCPUsSizings (Capitalist!) type spin min 1 max %d default 1\n", MAX_CPUS);
SEND ("option name Ponder type check default false\n");
SEND ("option name VerifyNullMove type check default true\n");
+ SEND ("option name SplitDepth type spin min 1 max 30 default 14\n");
SEND ("option name AlternativeTimeUsage (beta) type check default false\n");
SEND ("option name BufferTime (milliseconds) type spin min 0 max 10000 default 0\n");
#ifdef CON_ROBBO_BUILD
diff -rupN 68/main.c 68.2/main.c
--- 68/main.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/main.c 2010-01-30 17:58:04.428502282 -0600
@@ -97,7 +97,7 @@ int main ()
InitMaterialValue ();
InitStatic ();
NewGame (ROOT_POSIZIONE0, TRUE);
-
+ SPLIT_DEPTH = 14; DEFAULT
SEND_CURR_MOVE = FALSE;
USE_ALTERNATIVE_TIME = FALSE;
BUFFER_TIME = 0;
diff -rupN 68/pv_node.c 68.2/pv_node.c
--- 68/pv_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/pv_node.c 2010-01-30 18:01:50.605502473 -0600
@@ -22,7 +22,7 @@ int MyPV (typePOS* POSITION, int ALPHA,
typeDYNAMIC* POS0 = POSITION->DYN;
int SINGULAR;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (BETA < -VALUE_MATE)
@@ -197,14 +197,14 @@ int MyPV (typePOS* POSITION, int ALPHA,
good_move = 0;

SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ //SPLIT_ABISSO = 14;
while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE) /* nein check ? */ /* depth ya 10 ? */
/* Personal Opinion: with the *increase* for the depth ! */
/* now what is the best? decembrist testing for best params to find it! */
if (TITANIC_MODE && SMP_FREE != 0 && !check &&
- depth >= SPLIT_ABISSO && !SPLIT && best_value != -VALUE_INFINITY)
+ depth >= SPLIT_DEPTH && !SPLIT && best_value != -VALUE_INFINITY)
{
int r;
boolean b;
diff -rupN 68/RobboLito.h 68.2/RobboLito.h
--- 68/RobboLito.h 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/RobboLito.h 2010-01-30 18:02:40.405252575 -0600
@@ -129,6 +129,7 @@ typePawnEval *PawnHash;
boolean TITANIC_MODE;
uint64 volatile CPUS_SIZE;
uint64 NODE_CHECK;
+uint64 volatile SPLIT_DEPTH;

typedef struct {uint64 h1, h2;} YUSUF128;
#define YUSUF_DECLARE() /* */
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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: WTF !!!!!   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 12:42 am

[img]Ivanhoe v68 (32 + 64 bit):  yes another new one Captur10[/img]

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 1:59 am

WlTHOUT ROBBO BASES PETER PANS VERSlON = CRAP

10 GAMES VRS RYBKA 3 (965 PHENOM BLACK ) same books +1 =5 -4 = CRAP

LAST 2 VERSlONS DlD NOT NEED ROBBO BASES TO EQUAL DEEP RYBKA3 ERGO V68 = CRAP

Twisted Evil

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PostSubject: 2ND PATCH ????   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 2:10 am

Adds SplitDepth ("SPLIT_ABISSO") to UCI.

patch text below the cut

--
diff -rupN 68/all_node.c 68.2/all_node.c
--- 68/all_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/all_node.c 2010-01-30 17:37:26.865252483 -0600
@@ -25,7 +25,7 @@ int MyAll (typePOS* POSITION, int VALUE,
uint64 zob = POSITION->DYN->HASH;
int to, fr;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -129,12 +129,12 @@ int MyAll (typePOS* POSITION, int VALUE,
NextMove->exclude = 0;
v = VALUE;
SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ SPLIT_ABISSO = 14;

while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE)
- if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_ABISSO &&
+ if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_DEPTH &&
!SPLIT && NextMove->phase != TRANS && cnt >= 1 &&
NextMove->phase <= ORDINARY_MOVES)
{
diff -rupN 68/cut_node.c 68.2/cut_node.c
--- 68/cut_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/cut_node.c 2010-01-30 17:47:50.757253067 -0600
@@ -24,7 +24,7 @@ int MyCut (typePOS* POSITION, int VALUE,
uint64 zob = POSITION->DYN->HASH;
int to, fr;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -162,12 +162,12 @@ int MyCut (typePOS* POSITION, int VALUE,
v = VALUE;

SPLIT = FALSE;
- SPLIT_ABISSO = 16;
+ SPLIT_ABISSO = 16;

while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE)
- if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_ABISSO &&
+ if (TITANIC_MODE && SMP_FREE != 0 && depth >= SPLIT_DEPTH &&
!SPLIT && NextMove->phase != TRANS && cnt >= 1 &&
NextMove->phase <= ORDINARY_MOVES)
{
diff -rupN 68/exclude_node.c 68.2/exclude_node.c
--- 68/exclude_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/exclude_node.c 2010-01-30 17:52:48.522252926 -0600
@@ -25,7 +25,7 @@ int MyExclude (typePOS* POSITION, int VA
int to, fr;
int REDUCTION;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (VALUE < -VALUE_MATE + 1)
@@ -127,7 +127,7 @@ int MyExclude (typePOS* POSITION, int VA
NextMove->exclude = MOVE & 0x7fff;
v = VALUE;
SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ SPLIT_ABISSO = 14;

while (TRUE)
{
diff -rupN 68/input.c 68.2/input.c
--- 68/input.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/input.c 2010-01-30 17:56:02.293252466 -0600
@@ -113,6 +113,17 @@ static void SetOption (typePOS* POSITION
}
}

+ if ( !memcmp ( string, "SplitDepth", 10 ) ) {
+ v = strstr ( string, "value" );
+
+ if ( v ) {
+ Value = atoi ( v + 6 );
+ SPLIT_DEPTH = Value;
+
+ SEND ( "Split Depth %d\n", Value );
+ }
+ }
+
#ifdef CON_ROBBO_BUILD
if (!memcmp (string, "RobboTripleBaseDirectory", 24))
{
@@ -271,6 +282,7 @@ static void uci ()
SEND ("option name TitanicCPUsSizings (Capitalist!) type spin min 1 max %d default 1\n", MAX_CPUS);
SEND ("option name Ponder type check default false\n");
SEND ("option name VerifyNullMove type check default true\n");
+ SEND ("option name SplitDepth type spin min 1 max 30 default 14\n");
SEND ("option name AlternativeTimeUsage (beta) type check default false\n");
SEND ("option name BufferTime (milliseconds) type spin min 0 max 10000 default 0\n");
#ifdef CON_ROBBO_BUILD
diff -rupN 68/main.c 68.2/main.c
--- 68/main.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/main.c 2010-01-30 17:58:04.428502282 -0600
@@ -97,7 +97,7 @@ int main ()
InitMaterialValue ();
InitStatic ();
NewGame (ROOT_POSIZIONE0, TRUE);
-
+ SPLIT_DEPTH = 14; DEFAULT
SEND_CURR_MOVE = FALSE;
USE_ALTERNATIVE_TIME = FALSE;
BUFFER_TIME = 0;
diff -rupN 68/pv_node.c 68.2/pv_node.c
--- 68/pv_node.c 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/pv_node.c 2010-01-30 18:01:50.605502473 -0600
@@ -22,7 +22,7 @@ int MyPV (typePOS* POSITION, int ALPHA,
typeDYNAMIC* POS0 = POSITION->DYN;
int SINGULAR;
boolean SPLIT;
- int SPLIT_ABISSO;
+ int SPLIT_ABISSO;
YUSUF_DECLARE ();

if (BETA < -VALUE_MATE)
@@ -197,14 +197,14 @@ int MyPV (typePOS* POSITION, int ALPHA,
good_move = 0;

SPLIT = FALSE;
- SPLIT_ABISSO = 14;
+ //SPLIT_ABISSO = 14;
while (TRUE)
{
#if 1 && defined (YUSUF_MULTICORE) /* nein check ? */ /* depth ya 10 ? */
/* Personal Opinion: with the *increase* for the depth ! */
/* now what is the best? decembrist testing for best params to find it! */
if (TITANIC_MODE && SMP_FREE != 0 && !check &&
- depth >= SPLIT_ABISSO && !SPLIT && best_value != -VALUE_INFINITY)
+ depth >= SPLIT_DEPTH && !SPLIT && best_value != -VALUE_INFINITY)
{
int r;
boolean b;
diff -rupN 68/RobboLito.h 68.2/RobboLito.h
--- 68/RobboLito.h 2010-01-29 07:05:00.000000000 -0600
+++ 68.2/RobboLito.h 2010-01-30 18:02:40.405252575 -0600
@@ -129,6 +129,7 @@ typePawnEval *PawnHash;
boolean TITANIC_MODE;
uint64 volatile CPUS_SIZE;
uint64 NODE_CHECK;
+uint64 volatile SPLIT_DEPTH;

typedef struct {uint64 h1, h2;} YUSUF128;
#define YUSUF_DECLARE() /* */

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 2:16 am

jazztime wrote:
Peterpans new compile works quite well against Rybka3 on my machine.
If you have a new I7 or new AMD machine then use the popcnt version otherwize just use the IvanHoeB68MingW64 version.
To use tablebases use the inbetween file.

To use tablebases use the inbetween file. Question Question Question

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 7:07 am

jazztime wrote:
Admin i don't know what is wrong with your PC and what time control settings you are using.
I also don't know whether you enable AlternativeTimeusage or not.

But obviously you don't know what you are doing.

I have tested Peterpans and Jr 's versions and the are BOTH doing very well against Rybka 3.

Please recheck your system settings or buy a new pc :)

watch you mouth or look to another forum.. sfa wrong wih our pc lve just creamed 2 top gms wih it ones an i7 the others an overclocked xeon, PLUS we watch to make sure the engine games are not lost by time problems and weve tested all the v68 versions now .. (NOT with Robbo bases ) and only one managed to win a single game vrs deep rykba3
we then retested v81 and v70 vrs deep rykba3 both won lost and drew the same amount of games and finished equal to rykba all 2+1 games same books
** and several others have also messaged there disgust at v68 :geek:

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Location : Bettina ( Sobel ? ) speakeasy 77>> Up All Night 77 >> Chelsea 77 >> little venice, maida vale 77 >> ???? Wendy D Green & Adnan Khashoggi know .... DO YOU ? £10,000.00 reward for information leading to me . but i am NOT here !

Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 7:25 am

jazztime wrote:
Admin i don't know what is wrong with your PC and what time control settings you are using.
I also don't know whether you enable AlternativeTimeusage or not.

But obviously you don't know what you are doing.

I have tested Peterpans and Jr 's versions and the are BOTH doing very well against Rybka 3.

Please recheck your system settings or buy a new pc :)

try without Robbo bases please ,

also see
https://morethanchessagame.forumotion.com/tests-and-tournements-f1/rybka-3-x64-vs-ivanhoe-v70a-x64-48-games-t138.htm

and less sarcasam please

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speakeasy 77>> Up all Night 77 >>Chelsea 77 >> little venice 77 /Maida Vale >>>  ???? Wendy D Green  & Adnan Kashoggi know .... DO YOU  ? £2,000.00 reward for information leading to me . but i am NOT here !
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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptySun Jan 31, 2010 6:22 pm

Admin wrote:
WlTHOUT ROBBO BASES PETER PANS VERSlON = CRAP

10 GAMES VRS RYBKA 3 (965 PHENOM BLACK ) same books +1 =5 -4 = CRAP

LAST 2 VERSlONS DlD NOT NEED ROBBO BASES TO EQUAL DEEP RYBKA3 ERGO V68 = CRAP

Twisted Evil

10 games is no where near enough to give a true statistical difference between two engines that are even on remotely similar playing fields
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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptyMon Feb 01, 2010 2:11 am

pernicus wrote:
Admin wrote:
WlTHOUT ROBBO BASES PETER PANS VERSlON = CRAP

10 GAMES VRS RYBKA 3 (965 PHENOM BLACK ) same books +1 =5 -4 = CRAP

LAST 2 VERSlONS DlD NOT NEED ROBBO BASES TO EQUAL DEEP RYBKA3 ERGO V68 = CRAP

Twisted Evil

10 games is no where near enough to give a true statistical difference between two engines that are even on remotely similar playing fields

when an engine loses 10 -0 that engine is not going to win next 10 games ,and i suggest you read all weve posted here ..weve hested each version of v68 and over very many concluded that WlTHOUT Robbo base v68 is the WEAKEST of ALL Ippolit , RobboLito IvanHoe ans Fire Bird engines .

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptyMon Feb 01, 2010 2:22 am

sent from another forum


yes your correct ........ when looking to analyze its games many were clearly draws it had lost because of time ,i had allready seen it "lock uo" and "ponder " for tull 2 minutes of some games and some games were "loops " of 20 and 50 moves each . noticed a group of 8 of these and when checked all were draws it had lost on time ,
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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptyMon Feb 01, 2010 4:46 am

Yes there are reports of time loss issues with the new ivanhoe v68. This can be found on the immortal forums russian site. The problem i have is in recent testings show that pretty much all ivanhoe engines are basically no better than rybka3. Coming from a group that supposedly made an engine better than rybka 3. i.e. robbolito and ippolit. Which this engine is based on. But what i dont understand is why they changed the code so much that its now only just as good as Rybka3 and not better. The +50 elo beyond Rybka3 has vanished. Igorrit is a much better engine than Ivanhoe. Maybe because is was the same code that made robbolito so great.
Anyway i wish they would stop putting out these weaker engines and work with what they already know to be strong and that is Igorrit.
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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one EmptyMon Feb 01, 2010 5:01 am

wajit@cfl.rr.com wrote:
Yes there are reports of time loss issues with the new ivanhoe v68. This can be found on the immortal forums russian site. The problem i have is in recent testings show that pretty much all ivanhoe engines are basically no better than rybka3. Coming from a group that supposedly made an engine better than rybka 3. i.e. robbolito and ippolit. Which this engine is based on. But what i dont understand is why they changed the code so much that its now only just as good as Rybka3 and not better. The +50 elo beyond Rybka3 has vanished. Igorrit is a much better engine than Ivanhoe. Maybe because is was the same code that made robbolito so great.
Anyway i wish they would stop putting out these weaker engines and work with what they already know to be strong and that is Igorrit.

we agree and would hope charie and others here might think to come together and make the engine what it can easily be if the " comrades " continue on these weaker engines that NEED to rely on Robbo bases , we believe that the Iggporit compiles are the "way" :)

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Ivanhoe v68 (32 + 64 bit):  yes another new one Empty
PostSubject: Re: Ivanhoe v68 (32 + 64 bit): yes another new one   Ivanhoe v68 (32 + 64 bit):  yes another new one Empty

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