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 Fruit reloaded + Fruit 2.2.

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LondonFrau
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LondonFrau

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PostSubject: Fruit reloaded + Fruit 2.2.   Mon Mar 17, 2014 5:37 pm

newsflash  newsflash  newsflash 

 peekaboo Ten years ago, Fruit 1.0 was born. In honor of this occasion there will be two projects unveiled of which one is the following:

Daniel Mehrmann is initiating a "let's update Fruit" project called Fruit reloaded. It means what it looks like: add SMP to Fruit and upgrade search and evaluation with modern techniques. Daniel has already worked a lot on it with some help from Ryan Benitez. But he needs more contributors! Here is the GitHub page: [You must be registered and logged in to see this link.] I hope that some of you will join the effort. You can download a snapshot of the current development version at [You must be registered and logged in to see this link.]

Ryan is also preparing a Fruit-64 version for iOS. Fruit-64 is a bitboard chess program based on Fruit 2.2. Fruit-64 is heavily dependent on 64 bit hardware and will be released for iOS devices with A7 or newer hardware

Fabien Letouzey


Fruit Reloaded

2014/03/17 by Fabien Letouzey, Daniel Mehrmann & Ryan Benitez – Fruit reloaded 2.1

Fruit reloaded is an independent fork of Fruit 2.1.

I want to say thank you to Fabien for his clean written Fruit and Ryan for his nice support and code work so far.

Fruit reloaded target is to follow the clean style of Fabien work. It should help other programmers how to write an simple clean engine.

Of course we want make Fruit reloaded stronger, so we’re searching other developers and testing user to help Fruit reloaded.


  • added multipv support
  • added X-Ray mobility attack
  • added pawn mobility attack
  • added pawn mobility
  • added pawn safe mobility
  • added LMR & LMR pruning
  • added eval_win endings
  • added eval promote
  • tuned eval
  • removed history pruning

[You must be registered and logged in to see this link.]
~~~~~


AKA  GFY Vas ?




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