Tinkerbell posts....................
This Ivanhoe 50k source fix has broken LargePages usage for the normal 64 bit builds,and perhaps also the analysis,didn't check that.
I Have made compiles of all,but i cannot release the 64 bit ones yet.So for now i will just give a link to the 32 bit compiles.
And when the decembrists,or me,or someone else fixes the usage of largepages i will post a compile of the new source.
Here is the 32 bit compilation of the Ivanhoe 50k source.
Now it is about 5% faster than my previous 32 bit compiles,since i discovered that the intel builds are a little slower in 32 bits,if i find a way to make them just as fast with Intel compiler,i will do so,but for now it's micros$ft
There is a normal sse1 compile and a popcnt sse2 compile.
GamePlay and Analysis compiles included.
IvanhoeB50kX32a.exe Analysis SSE1 compile
IvanhoeB50kX32ap.exe Analysis SSE2 Popcnt compile
IvanhoeB50kX32.exe GamePlay SSE1 compile
IvanhoeB50kX32p.exe GamePlay SSE2 popcnt compile
I have changed the Material Values slightly with this compile
KnightMatVal = 330
BishopMatVal = 342
RookMatVal = 520
QueenMatVal = 950
BishopPairMatVal = 48
WLBishop = 315
BDBishop = 315
http://www.zshare.net/download/82151586ad1f0af1/http://depositfiles.com/en/files/d79azck7w
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