Tired of having to run engine v engine games to get useful statistics?
Don't care about the games and only want to know the draw
percentages/black wins percentages and other statistics like the elo of
the engines? Sad because you don't have some commercial engines and
would like to know how would they score against the opposition? You just
don't have the time to play lots of games?
The solution: YOU DON'T NEED TO PLAY CHESS GAMES AT ALL!
Franklin
Titus (kingliveson) presents a new paradigm in chess rating lists that
don't provide the games that produced their statistics, a script that
generates game results
just as if you built computers, invested
money, chose openings, bought engines, installed them, fought with
crashing engines, checked if they ran correctly, if they could ponder,
used tbs and what kind of tbs, and spent hours and hours for all this.Save
all that and simulate the results of rating lists in record time!
Instant results for the equivalent of games that would otherwise take 16
minutes to run each!
As a demonstration, see these results:
1 Houdini 2.0 STD : 2525 2100 (+1371,=594,-135), 79.4 %
Zappa Mexico II : 100 (+ 73,= 25,- 2), 85.5 %
Naum 4.2 : 100 (+ 56,= 36,- 8), 74.0 %
Loop 13.6/2007 : 100 (+ 79,= 19,- 2), 88.5 %
Deep Onno 1-2-70 : 100 (+ 67,= 30,- 3), 82.0 %
Deep Shredder 12 : 100 (+ 59,= 32,- 9), 75.0 %
Crafty 23.3 JA : 100 (+ 87,= 13,- 0), 93.5 %
Jonny 4.00 32b : 100 (+ 89,= 11,- 0), 94.5 %
Deep Sjeng c't 2010 32b : 100 (+ 70,= 26,- 4), 83.0 %
spark-1.0 SSE42 : 100 (+ 74,= 22,- 4), 85.0 %
HIARCS 13.2 MP 32b : 100 (+ 66,= 27,- 7), 79.5 %
Protector 1.4.0 x64 : 100 (+ 73,= 25,- 2), 85.5 %
Strelka 2.0 B : 100 (+ 85,= 15,- 0), 92.5 %
Spike 1.4 32b : 100 (+ 73,= 18,- 9), 82.0 %
Gull 1.2 : 100 (+ 71,= 27,- 2), 84.5 %
Deep Rybka 4.1 SSE42 : 100 (+ 26,= 56,- 18), 54.0 %
Deep Junior 12.5 : 100 (+ 71,= 22,- 7), 82.0 %
Stockfish 2.1.1 JA : 100 (+ 25,= 56,- 19), 53.0 %
Hannibal 1.1 : 100 (+ 73,= 25,- 2), 85.5 %
Umko 1.2 SSE42 : 100 (+ 92,= 7,- 1), 95.5 %
Critter 1.2 : 100 (+ 34,= 49,- 17), 58.5 %
Komodo64 3 SSE42 : 100 (+ 28,= 53,- 19), 54.5 %
Now, look at these:
1 Houdini 2.0 STD : 2533 2100 (+1455,=479,-166), 80.7 %
Zappa Mexico II : 100 (+ 82,= 14,- 4), 89.0 %
Naum 4.2 : 100 (+ 60,= 31,- 9), 75.5 %
Loop 13.6/2007 : 100 (+ 85,= 10,- 5), 90.0 %
Deep Onno 1-2-70 : 100 (+ 81,= 15,- 4), 88.5 %
Deep Shredder 12 : 100 (+ 61,= 27,- 12), 74.5 %
Crafty 23.3 JA : 100 (+ 89,= 11,- 0), 94.5 %
Jonny 4.00 32b : 100 (+ 93,= 7,- 0), 96.5 %
Deep Sjeng c't 2010 32b : 100 (+ 67,= 25,- 8), 79.5 %
spark-1.0 SSE42 : 100 (+ 77,= 19,- 4), 86.5 %
HIARCS 13.2 MP 32b : 100 (+ 72,= 25,- 3), 84.5 %
Protector 1.4.0 x64 : 100 (+ 77,= 18,- 5), 86.0 %
Strelka 2.0 B : 100 (+ 87,= 12,- 1), 93.0 %
Spike 1.4 32b : 100 (+ 67,= 24,- 9), 79.0 %
Gull 1.2 : 100 (+ 74,= 19,- 7), 83.5 %
Deep Rybka 4.1 SSE42 : 100 (+ 36,= 43,- 21), 57.5 %
Deep Junior 12.5 : 100 (+ 71,= 21,- 8), 81.5 %
Stockfish 2.1.1 JA : 100 (+ 44,= 39,- 17), 63.5 %
Hannibal 1.1 : 100 (+ 73,= 25,- 2), 85.5 %
Umko 1.2 SSE42 : 100 (+ 91,= 7,- 2), 94.5 %
Critter 1.2 : 100 (+ 32,= 45,- 23), 54.5 %
Komodo64 3 SSE42 : 100 (+ 36,= 42,- 22), 57.0 %
One
list was produced by playing games and all the hassle. The other with
kingliveson's script. Can you tell which one is which without leaving
this page? For statistics both are equally useful! What's more, run the
script twice, and you get closer to the true elo of the engines,
instantly!
The only difference would be the games themselves, but for rating lists that don't provide them, that's not an issue!
You
can even run 100 real games in your machine, use them to calculate the
weights, put them in the script, run the scrip 9 times, and presto! You
have 1000 game results indistinguishable from what you would have gotten
if you played 1000 games, with only 1/10 of the effort. Very effective
if you're going to keep your games private, because, the numbers are
everything, you can get chess out of the way!
And, now, what you've been waiting for, download the
[You must be registered and logged in to see this link.] of the Chess Rating List Simulator:
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