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  Testrun of Stockfish 161025 by Stefan Pohl

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LondonFrau
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 Testrun of Stockfish 161025   by  Stefan Pohl Empty
PostSubject: Testrun of Stockfish 161025 by Stefan Pohl    Testrun of Stockfish 161025   by  Stefan Pohl EmptyMon Oct 31, 2016 2:49 pm

Stockfish testing
[You must be registered and logged in to see this link.]

 
Playing conditions:
 
Hardware: i7-2630QM 2.0GHz Notebook, Windows 10 64bit, 4GB RAM
Fritzmark: singlecore: 3.97 / 1905 (all engines running on one core, only), average meganodes/s displayed by LittleBlitzerGUI: Houdini: 2.0 mn/s, Stockfish: 1.7 mn/s
Hash: 128MB per engine
GUI: LittleBlitzerGUI (draw at 120 moves, resign at 450cp (for 4 moves))
Tablebases: None
Openings: 10moves_SALC_500.epd (download the file at the "Download & Links"-section)
Ponder, Large Memory Pages & learning: Off
Thinking time: 70''+700ms per game/engine (average game-duration: 3.5 minutes)(standardized to the hardware-speed and the thinking time of the excellent [You must be registered and logged in to see this link.]). One 7000 games-testrun takes about 6 days (running on only 3 of 4 cores). The version-numbers of the Stockfish-development engines are the release-date, written backwards (year,month,day))(example: 141028 = October, 28, 2014), downloaded at [You must be registered and logged in to see this link.] I always use the latest version of one day, if more than one version per day is released. And I use the version "for modern computers". (At the moment, the compiles for modern windows machines on abrok.eu are around 8% slower, so I dont use them anymore)
 
Each Stockfish-version plays 1000 games against Komodo 10.1, Houdini 4, Gull 3, Fire 4, Critter 1.6a, Mars 3.41 and Equinox 3.3.
 
Latest update: 2016/10/31: Stockfish 161025
 
Download the individual statistics [You must be registered and logged in to see this link.]
 
     Program                    Elo    +    -   Games   Score   Av.Op.  Draws
   1 BrainFish 161009 numa    : 3458    8    8  7000    85.0 %   3145   24.7 %
   2 BrainFish 160808 x64     : 3443    8    8  7000    83.9 %   3145   26.5 %
   3 BrainFish 160712 x64     : 3439    8    8  7000    83.6 %   3144   26.7 %
   4 BrainFish 160610 x64     : 3430    8    8  7000    82.9 %   3144   27.4 %
   5 asmFish 161004 x64       : 3412    7    7  7000    81.5 %   3145   29.2 %
   6 asmFish 160830 x64       : 3395    7    7  7000    80.0 %   3145   29.6 %
   7 Stockfish 161025 x64     : 3392    7    7  7000    79.6 %   3145   31.1 % (new)
   8 asmFish 160726 x64       : 3383    7    7  7000    78.9 %   3145   31.6 %
   9 Stockfish 160929 x64     : 3382    7    7  7000    78.8 %   3145   32.0 %
  10 Stockfish 161009 x64     : 3382    7    7  7000    78.7 %   3145   31.7 %
  11 Stockfish 160909 x64     : 3380    7    7  7000    78.6 %   3145   30.7 %
  12 Stockfish 160830 x64     : 3378    7    7  7000    78.4 %   3145   32.0 %
  13 asmFish 160704 x64       : 3375    7    7  7000    78.1 %   3144   31.5 %
  14 Stockfish 160824 x64     : 3366    7    7  7000    77.2 %   3145   32.1 %
  15 Stockfish 160802 x64     : 3366    7    7  7000    77.2 %   3145   32.9 %
  16 Stockfish 160819 x64     : 3364    7    7  7000    77.1 %   3145   31.8 %
  17 asmFish 160616 x64       : 3361    7    7  7000    76.9 %   3144   33.1 %
  18 Stockfish 160724 x64     : 3361    7    7  7000    76.7 %   3145   32.9 %
  19 Stockfish 160708 x64     : 3360    7    7  7000    76.8 %   3144   32.9 %
  20 Stockfish 160626 x64     : 3352    7    7  7000    75.9 %   3144   33.3 %
  21 Stockfish 160610 x64     : 3347    7    7  7000    75.4 %   3144   34.5 %
  22 Stockfish 160603 x64     : 3343    7    7  7000    75.0 %   3144   34.9 %
  23 Stockfish 160528 x64     : 3339    7    7  7000    74.6 %   3144   34.5 %
  24 Stockfish 160520 x64     : 3338    7    7  7000    74.9 %   3141   35.2 %
  25 Stockfish 160513 x64     : 3332    7    7  7000    74.2 %   3141   35.6 %
  26 Stockfish 7 160102       : 3306    5    5 10000    65.6 %   3186   39.1 %
  27 Komodo 10.1 x64          : 3301    4    4 21000    48.5 %   3309   40.0 %
  28 Komodo 10 x64            : 3298    4    4 16000    53.0 %   3273   39.1 %
  29 Komodo 9.42 x64          : 3277    6    6  9000    61.8 %   3188   36.5 %
  30 Komodo 9.3 x64           : 3276    6    6  7000    67.3 %   3146   34.5 %
  31 Houdini 4 x64            : 3172    3    3 35000    30.2 %   3328   32.0 %
  32 Gull 3 x64               : 3124    3    3 35000    24.9 %   3329   33.7 %
  33 Fire 4 x64               : 3114    3    3 35000    23.9 %   3330   33.2 %
  34 Critter 1.6a x64         : 3110    3    3 35000    23.5 %   3330   30.7 %
  35 Equinox 3.3 x64          : 3097    3    3 35000    22.2 %   3330   31.1 %
  36 Mars 3.41 x64            : 3095    3    3 35000    22.0 %   3330   29.9 %
Below you find a diagram of the progress of Stockfish in my tests since the beginning of 2015
And below that diagram, the old diagram (May, 2013 - December, 2014).
 
You can save the diagrams (as a JPG-picture (in originial size)) on your PC with mouseclick (right button) and then choose "save image"...
The Elo-ratings of older Stockfish dev-versions in the Ordo-calculation can be a little different to the Elo-"dots" in the diagram, because the results/games of new Stockfish dev-versions - when getting part of the Ordo-calculation - can change the Elo-ratings of the opponent engines and that can change the Elo-ratings of older Stockfish dev-versions (in the Ordo-calculation / ratinglist, but not in the diagram, where all Elo-"dots" are the rating of one Stockfish dev-version at the moment, when the testrun of that Stockfish dev-version was finished).
 Testrun of Stockfish 161025   by  Stefan Pohl Stockfishaktuell
 Testrun of Stockfish 161025   by  Stefan Pohl Stockfishgrafikalt

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