Thank you Doppel
Members Please Note...
Anyone testing this apollagy for an engine read this please
When running engine match,Ahmed's beta 58 keep's using 1 core while it's other engine's turn to think,so other engine uses only 3 cores instead of 4 on a quad,but when it's Ahmed's beta 58' turn it uses all 4 cores 100% CPU,when set to use 4 cores,which it doesn't manually detect anymore,also Ahmed didn't put in the new adjustable UCI values,for both black and white pieces.This compile is sick and this is cheating.
When pressing CTRL-SHIFT-ESC you see cpu usage,that's why other engines node count suddenly seems slower (for example 12c) because Ahmed's compile is stealing 1 core's usage!!!!
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So do not be fooled into thinking this is a strong engine
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nothing is ever truly lost , just misplaced and awaiting us