chessforyou Bettina&Terry77
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 Deep Olmos MP 64 by Luis

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LondonFrau
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LondonFrau


Female Posts : 1293
Reputation : 3534
Join date : 2010-02-27
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Deep Olmos MP 64 by Luis Empty
PostSubject: Deep Olmos MP 64 by Luis   Deep Olmos MP 64 by Luis EmptyThu Sep 02, 2010 12:53 am

newsflash

peekaboo http://depositfiles.com/en/files/jq99bbykc
Haveing spoken with The angel s we have decided this engine belongs here, it is quite a revalation
"B"'s test = T0.3A chkmt Deep Olmos

Spanish to English translation
IvanHoe52gU (fix) by vlado: Apparently a Outboard Motor ... No significant changes in the code base of Ivanhoe - Added a few accessories and decoration that does not have any positive.
The 3 versions are similarly structured as the module popcnt acceleration in 1.1 Nodes per second (almost anything.)

Look at the Purification of the Code by removing obsolete code, here are a clone MP (multi processor) that accelerates in 5.7 Nps his analysis with a Stop Depth 20/53 at rates of 4 / 2 minutes and a 1MB Cache Dual Core 1 and Core 2 4MP Support for time trouble.

Well now ... We Prototypes Ivanhoe everywhere ... T.01 Ahmed - Vlado - Pepe mushroom - Batman - Robin - Pikachu - Veguetta .... (All equal and some worse than others ... and others that crash directly in the analysis) Best General Layout of the Code is to Robbolito early 0009, because the purported experts and fans (the rest) have sticks of blind all this time ... perhaps without understanding the changes taking programming 64x64 very superficial, it is easy to recognize a good engine ... to one that is powerful ...
1) After the move number 17: the advantage must be greater than 1 (- o -)
2) If both engines have a difference whether or -= to = 0.50 to the play 30 - There is no superiority of any kind, as any of these lose time or worse come to a table and clinging to false hope that our engine new project or perhaps maybe play better with black or white.

Continued 52gus Fix A return to Robbolito Robbolito and Tactical Deep Deep Current or MP Olmos (code simplified) ... The parameters of the engine that does not work because I walk now been annulled by me, just calculations and Play On Location - Cache Analysis of 66 583 Kilo Nodes per Second and Final mini.

Run the file you POSTDATA ICU.

Download.
BZDAJHK4 megaupload.com
(Only for 15 days)
Note: Both the Russians and anyone else who engages in this code knows that has run into a stone giant and is unable to or know how to improve it.



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