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Stockfish testing by Stefan Pohl EmptyYesterday at 11:09 am by LondonFrau

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» Eman 9.40
Stockfish testing by Stefan Pohl EmptySat Aug 03, 2024 12:58 pm by deeds

Latest topics
» Latest abrok development 13 Nov including Update default main net to nn-1c0000000000.nnue
Stockfish testing by Stefan Pohl EmptyYesterday at 11:09 am by LondonFrau

»  Update default main net to nn-1cedc0ffeeee.nnue
Stockfish testing by Stefan Pohl EmptyThu Oct 31, 2024 3:31 pm by LondonFrau

» ShashChess 36
Stockfish testing by Stefan Pohl EmptyFri Oct 18, 2024 1:59 pm by theropodes

» Latest abrok Development Version October 4th (SF The gift that keeps on giving
Stockfish testing by Stefan Pohl EmptyFri Oct 04, 2024 2:26 pm by LondonFrau

» Latest abrok Development Version Setpember 17th (SF The gift that keeps on giving
Stockfish testing by Stefan Pohl EmptyWed Sep 18, 2024 4:19 pm by LondonFrau

» Latest abrok Development Version Setpember 9th (SF The gift that keeps on giving
Stockfish testing by Stefan Pohl EmptyTue Sep 10, 2024 2:58 pm by LondonFrau

» Stockfish 17 is available
Stockfish testing by Stefan Pohl EmptyFri Sep 06, 2024 4:40 pm by theropodes

» Latest abrok Development Version August 20th (SF The gift that keeps on giving
Stockfish testing by Stefan Pohl EmptySat Aug 24, 2024 12:15 pm by LondonFrau

» Eman 9.40
Stockfish testing by Stefan Pohl EmptySat Aug 03, 2024 12:58 pm by deeds

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 Stockfish testing by Stefan Pohl

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LondonFrau
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Stockfish testing by Stefan Pohl Empty
PostSubject: Stockfish testing by Stefan Pohl   Stockfish testing by Stefan Pohl EmptyTue Oct 27, 2015 2:10 pm

Playing conditions:
 
Hardware: i7-2630QM 2.0GHz Notebook, Windows 7 Home Premium 64bit, 4GB RAM
Fritzmark: singlecore: 3.97 / 1905 (all engines running on one core, only), average meganodes/s displayed by LittleBlitzerGUI: Houdini: 2.0 mn/s, Stockfish: 1.7 mn/s
Hash: 128MB per engine
GUI: LittleBlitzerGUI (draw at 120 moves, resign at 450cp (for 4 moves))
Tablebases: None
Openings: 10moves_SALC_500.epd (download the file at the "Download & Links"-section)
Ponder, Large Memory Pages & learning: Off
Thinking time: 70''+700ms per game/engine (average game-duration: 3.5 minutes)(standardized to the hardware-speed and the thinking time of the excellent [You must be registered and logged in to see this link.]). One 7000 games-testrun takes about 6 days (running on only 3 of 4 cores). The version-numbers of the Stockfish-development engines are the release-date, written backwards (year,month,day))(example: 141028 = October, 28, 2014), downloaded at [You must be registered and logged in to see this link.]. I always use the latest version of one day, if more than one version per day is released. And I use the version "for modern computers".
 
Each Stockfish-version plays 1000 games against Komodo 9.2, Houdini 4, Gull 3, Fire 4, Critter 1.6a, Mars 3.41 and Equinox 3.3.
 
Latest update: 2015/10/23:  Stockfish 151015
 
Download the individual statistics [You must be registered and logged in to see this link.]
 
     Program                   Elo    +    -   Games   Score   Av.Op.  Draws
   1 Stockfish 151015 x64    : 3289    6    6  7000    70.8 %   3128   36.5 % (new)
   2 Stockfish 150910 x64    : 3280    6    6  7000    69.7 %   3128   37.5 %
   3 Stockfish 151003 x64    : 3277    7    7  7000    69.4 %   3128   37.6 %
   4 Stockfish 150730 x64    : 3276    6    6  7000    69.2 %   3127   38.2 %
   5 Stockfish 150817 x64    : 3276    6    6  8000    67.3 %   3142   39.0 %
   6 Stockfish 150810 x64    : 3272    6    6  7000    68.7 %   3127   38.8 %
   7 Stockfish 150604 x64    : 3269    6    6  8000    66.6 %   3141   40.5 %
   8 Stockfish 150510 x64    : 3268    7    7  7000    68.4 %   3126   38.1 %
   9 Stockfish 150627 x64    : 3266    6    6  7000    68.0 %   3127   38.4 %
  10 Stockfish 150716 x64    : 3266    6    6  7000    67.9 %   3127   39.2 %
  11 Stockfish 150503 x64    : 3261    6    6  7000    67.6 %   3126   37.7 %
  12 Stockfish 150410 x64    : 3261    6    6  7000    68.4 %   3119   38.1 %
  13 Stockfish 150521 x64    : 3260    6    6  7000    67.4 %   3126   40.1 %
  14 Stockfish 150329 x64    : 3252    6    6  7000    67.3 %   3119   38.9 %
  15 Stockfish 150314 x64    : 3250    6    6  7000    67.0 %   3119   39.1 %
  16 Stockfish 150320 x64    : 3249    7    7  7000    67.0 %   3119   38.5 %
  17 Stockfish 150307 x64    : 3247    6    6  7000    66.7 %   3119   39.1 %
  18 Stockfish 6 150128      : 3247    6    6  8000    67.3 %   3115   39.4 %
  19 Stockfish 150203 x64    : 3247    6    6  7000    66.6 %   3119   38.6 %
  20 Stockfish 150220 x64    : 3247    6    6  7000    66.6 %   3119   39.2 %
  21 Komodo 9.2 x64          : 3245    5    5 11000    60.2 %   3169   36.9 %
  22 Stockfish 150208 x64    : 3245    6    6  7000    66.4 %   3119   39.1 %
  23 Komodo 9.1 x64          : 3245    5    5 12000    57.6 %   3189   42.7 %
  24 Stockfish 150105 x64    : 3240    6    6  7000    65.8 %   3119   39.3 %
  25 Komodo 9 x64            : 3235    5    5 10000    58.7 %   3171   40.2 %
  26 Stockfish 141221 x64    : 3230    6    6  7000    64.4 %   3119   39.7 %
  27 Komodo 8 x64            : 3184    4    4 17000    48.7 %   3198   40.5 %
  28 Houdini 4 x64           : 3180    3    3 33000    43.4 %   3225   37.8 %
  29 Gull 3 x64              : 3109    3    3 33000    34.6 %   3228   40.2 %
  30 Fire 4 x64              : 3102    3    3 33000    33.7 %   3228   39.8 %
  31 Critter 1.6a x64        : 3095    3    3 33000    32.8 %   3228   38.0 %
  32 Mars 3.41 x64           : 3085    6    6  8000    38.6 %   3169   40.3 %
  33 Equinox 3.3 x64         : 3082    3    3 33000    31.2 %   3228   38.7 %
  34 Mars 3.35 x64           : 3079    3    3 31000    30.4 %   3231   37.0 %
Below you find a diagram of the progress of Stockfish in my tests since the beginning of 2015
And below that diagram, the old diagram (May, 2013 - December, 2014).
 
You can save the diagrams (as a JPG-picture (in originial size)) on your PC with mouseclick (right button) and then choose "save image"...
The Elo-ratings of older Stockfish dev-versions in the Ordo-calculation can be a little different to the Elo-"dots" in the diagram, because the results/games of new Stockfish dev-versions - when getting part of the Ordo-calculation - can change the Elo-ratings of the opponent engines and that can change the Elo-ratings of older Stockfish dev-versions (in the Ordo-calculation / ratinglist, but not in the diagram, where all Elo-"dots" are the rating of one Stockfish dev-version at the moment, when the testrun of that Stockfish dev-version was finished).
Stockfish testing by Stefan Pohl Stockfishaktuell
Stockfish testing by Stefan Pohl Stockfishgrafikalt
[You must be registered and logged in to see this link.]

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