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 Test run of Kowmodo 9.3 + stockfish testing by Stefan Pohl

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LondonFrau
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Test run of Kowmodo 9.3   + stockfish testing by Stefan Pohl Empty
PostSubject: Test run of Kowmodo 9.3 + stockfish testing by Stefan Pohl   Test run of Kowmodo 9.3   + stockfish testing by Stefan Pohl EmptyFri Dec 04, 2015 12:40 pm

Latest Website-News (2015/12/04): Testrun of Komodo 9.3 finished. +20 Elo to Komodo 9.2 in my Top-Bullet ratinglist. +24 Elo in the Stockfish-testrun gamebase.



Endless RoundRobin tournament updated. Stockfish 151102 played 232 games against Komodo 9.3 and is +13 Elo stronger in this head-to-head competition (15'+3'', running on 4 cores/threads).



Next Stockfish-testrun will start, when the second Threats-weights patch (by mc) is applied.

Stay tuned.

Stockfish testing



Playing conditions:



Hardware: i7-2630QM 2.0GHz Notebook, Windows 7 Home Premium 64bit, 4GB RAM

Fritzmark: singlecore: 3.97 / 1905 (all engines running on one core, only), average meganodes/s displayed by LittleBlitzerGUI: Houdini: 2.0 mn/s, Stockfish: 1.7 mn/s

Hash: 128MB per engine

GUI: LittleBlitzerGUI (draw at 120 moves, resign at 450cp (for 4 moves))

Tablebases: None

Openings: 10moves_SALC_500.epd (download the file at the "Download & Links"-section)

Ponder, Large Memory Pages & learning: Off

Thinking time: 70''+700ms per game/engine (average game-duration: 3.5 minutes)(standardized to the hardware-speed and the thinking time of the excellent FGRL Bullet-ratinglist). One 7000 games-testrun takes about 6 days (running on only 3 of 4 cores). The version-numbers of the Stockfish-development engines are the release-date, written backwards (year,month,day))(example: 141028 = October, 28, 2014), downloaded at [You must be registered and logged in to see this link.] I always use the latest version of one day, if more than one version per day is released. And I use the version "for modern computers".



Each Stockfish-version plays 1000 games against Komodo 9.3, Houdini 4, Gull 3, Fire 4, Critter 1.6a, Mars 3.41 and Equinox 3.3.



Latest update: 2015/12/04:  Komodo 9.3



Download the individual statistics here



    Program                   Elo    +    -   Games   Score   Av.Op.  Draws

  1 Stockfish 151103 x64    : 3299    6    6  7000    71.5 %   3136   36.9 %
  2 Stockfish 151025 x64    : 3299    6    6  7000    71.5 %   3136   36.1 %
  3 Stockfish 151115 x64    : 3297    6    6  7000    71.3 %   3136   37.8 %
  4 Stockfish 151015 x64    : 3293    6    6  7000    70.8 %   3136   36.5 %
  5 Stockfish 150910 x64    : 3282    6    6  7000    69.7 %   3137   37.5 %
  6 Stockfish 151003 x64    : 3280    6    6  7000    69.4 %   3137   37.6 %
  7 Stockfish 150730 x64    : 3279    6    6  7000    69.2 %   3137   38.2 %
  8 Stockfish 150817 x64    : 3278    6    6  8000    67.3 %   3151   39.0 %
  9 Stockfish 150810 x64    : 3275    6    6  7000    68.7 %   3137   38.8 %
 10 Komodo 9.3 x64          : 3274    6    6  7000    68.4 %   3137   34.2 % (new)
 11 Stockfish 150604 x64    : 3272    6    6  8000    66.6 %   3150   40.5 %
 12 Stockfish 150510 x64    : 3270    6    6  7000    68.4 %   3136   38.1 %
 13 Stockfish 150627 x64    : 3269    6    6  7000    68.0 %   3137   38.4 %
 14 Stockfish 150716 x64    : 3268    6    6  7000    67.9 %   3137   39.2 %
 15 Stockfish 150503 x64    : 3264    6    6  7000    67.6 %   3136   37.7 %
 16 Stockfish 150521 x64    : 3262    6    6  7000    67.4 %   3136   40.1 %
 17 Stockfish 150410 x64    : 3262    6    6  7000    68.4 %   3129   38.1 %
 18 Komodo 9.1 x64          : 3254    5    5 12000    57.6 %   3195   42.7 %
 19 Stockfish 150329 x64    : 3253    6    6  7000    67.3 %   3129   38.9 %
 20 Stockfish 150314 x64    : 3251    6    6  7000    67.0 %   3129   39.1 %
 21 Stockfish 6 150128      : 3250    5    5  9000    65.2 %   3141   39.8 %
 22 Stockfish 150320 x64    : 3250    6    6  7000    67.0 %   3129   38.5 %
 23 Komodo 9.2 x64          : 3250    4    4 14000    56.2 %   3202   38.4 %
 24 Stockfish 150307 x64    : 3248    6    6  7000    66.7 %   3129   39.1 %
 25 Stockfish 150203 x64    : 3247    6    6  7000    66.6 %   3129   38.6 %
 26 Stockfish 150220 x64    : 3247    6    6  7000    66.6 %   3129   39.2 %
 27 Stockfish 150208 x64    : 3246    6    6  7000    66.4 %   3129   39.1 %
 28 Komodo 9 x64            : 3243    5    5 10000    58.7 %   3177   40.2 %
 29 Stockfish 150105 x64    : 3241    6    6  7000    65.8 %   3129   39.3 %
 30 Stockfish 141221 x64    : 3230    6    6  7000    64.4 %   3129   39.7 %
 31 Komodo 8 x64            : 3198    4    4 17000    48.7 %   3202   40.5 %
 32 Houdini 4 x64           : 3180    3    3 37000    42.4 %   3236   37.6 %
 33 Gull 3 x64              : 3121    2    2 37000    33.8 %   3238   39.8 %
 34 Fire 4 x64              : 3114    3    3 37000    32.9 %   3238   39.4 %
 35 Critter 1.6a x64        : 3107    3    3 37000    32.1 %   3238   37.5 %
 36 Equinox 3.3 x64         : 3094    3    3 37000    30.5 %   3239   38.3 %
 37 Mars 3.35 x64           : 3090    3    3 31000    30.4 %   3235   37.0 %
 38 Mars 3.41 x64           : 3090    4    4 12000    33.7 %   3215   37.9 %

Below you find a diagram of the progress of Stockfish in my tests since the beginning of 2015.

And below that diagram, the old diagram (May, 2013 - December, 2014).



You can save the diagrams (as a JPG-picture (in originial size)) on your PC with mouseclick (right button) and then choose "save image"...

The Elo-ratings of older Stockfish dev-versions in the Ordo-calculation can be a little different to the Elo-"dots" in the diagram, because the results/games of new Stockfish dev-versions - when getting part of the Ordo-calculation - can change the Elo-ratings of the opponent engines and that can change the Elo-ratings of older Stockfish dev-versions (in the Ordo-calculation / ratinglist, but not in the diagram, where all Elo-"dots" are the rating of one Stockfish dev-version at the moment, when the testrun of that Stockfish dev-version was finished).
Below you find a diagram of the progress of Stockfish in my tests since the beginning of 2015.

And below that diagram, the old diagram (May, 2013 - December, 2014).



You can save the diagrams (as a JPG-picture (in originial size)) on your PC with mouseclick (right button) and then choose "save image"...

The Elo-ratings of older Stockfish dev-versions in the Ordo-calculation can be a little different to the Elo-"dots" in the diagram, because the results/games of new Stockfish dev-versions - when getting part of the Ordo-calculation - can change the Elo-ratings of the opponent engines and that can change the Elo-ratings of older Stockfish dev-versions (in the Ordo-calculation / ratinglist, but not in the diagram, where all Elo-"dots" are the rating of one Stockfish dev-version at the moment, when the testrun of that Stockfish dev-version was finished).
Below you find a diagram of the progress of Stockfish in my tests since the beginning of 2015
And below that diagram, the old diagram (May, 2013 - December, 2014).
 
Test run of Kowmodo 9.3   + stockfish testing by Stefan Pohl Stockfishaktuell
Test run of Kowmodo 9.3   + stockfish testing by Stefan Pohl Stockfishgrafikalt
[You must be registered and logged in to see this link.]

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